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Unlock Dragon’s Dogma 2 True Ending Guide

Unlock Dragon's Dogma 2: True Ending Guide

Image credit: Rock Paper Shotgun/Dragon's Dogma 2

Dragon’s Dogma 2 is a sprawling action RPG with a secret true ending that’s less directed than your traditional entries in the genre. Let’s delve deep into the game and learn how to unlock this hidden gem. Credits were rolled at an average of 36 hours of total playtime, but the time may vary significantly for players who focus strictly on the main story.

To attempt the true ending, levelling your Arison character to at least level 40 is highly recommended. In the latter stages of the game campaign, you’ll encounter a quest titled “Convergence,” which demands the Arison explore the seafloor shrine.

Crucially, ensure activation of the port crystal found near the older man’s hut south of Half Village before you descend the tunnel to explore the shrine. More commendable recommendations include placing port crystals near every major settlement before initiating the true ending.

Dragon’s Dogma 2: Don’t Run Your Endgame: 26 BIG Unmoored World Secrets

During “Convergence,” you’ll meet an NPC who will equip the Arisen with the “God’s Bane Blade.” The ending demands empowerment of this blade with “Worm Life Crystals,” which are retrievable from lesser dragon enemies. When you reach the story’s final stages, you’ll square off against Talis, the bronze giant.

Two choices will arise after a cutscene reveals the dragon’s arrival. First, strike the dragon and begin the “endgame,” or the secret “true ending.” The Dragon will invite the Arisen onto its back, with the battleground located in a place distant from the invitation scene.

To commence the true ending, climb the dragon to its heart and equip the empowered God’s Bane Blade. Utilise the blade on yourself to unlock the true ending.

Notably, the actual ending’s course unfolds in “the unmowed land,” a never-ending version of the map with more difficult enemy species. Here, the Arisen must convince each land leader to evacuate to the self-flor shrine for safety.

Escort quests to resolve civil unrest in cities and battles against highly challenging dragon-type foes are hurdles to achieving the end. During this process, you’ll notice a missing central pawn, which should prompt a detour to retrieve it.

As events unfold, a red beam will appear over the Sea Flor Shrine, signalling that the end of the game is near. Starting this sequence should only be considered once you are satisfied with everything done on the unmowed land, preparing you to roll credits.

The unmowed land is fertile ground for high-value items and targets that are readily farmable for use in New Game Plus. For a captivating and unspoiled gaming experience, it’s advised that specifics on how to roll credits are left for the player to discover independently.

Are you interested in more guides? Don’t hesitate to plunge the God’s Bane blade into that like button and subscribe for more.

Beyond the Endgame: Mastering Dragon’s Dogma 2

Image credit: Rock Paper Shotgun/Dragon’s Dogma 2

As you step forth, leaving the trails of “The Guardian Gigantus” and “When Wills Collide” behind, you find yourself delving into the heart of Dragon’s Dogma 2—beyond the tale of the Arisen, into a world burgeoning with life, secrets, and challenges yet to be conquered. Here, in the realms that sprawl beyond the endgame, the true essence of adventure unfolds, beckoning every Arisen to etch their legacy among the stars.

Embracing the Open World

Upon surmounting the terrors of “The Unmoored World,” the land of Vernworth unfolds before you anew. This is where Dragon’s Dogma 2 truly shines—encouraging free exploration devoid of the invisible confines of main quests. Every ruin tells a story, and every hidden path leads to mysteries untold.

The Call for Exploration

The expansive world of Vernworth is rife with hidden dungeons that do not chain themselves to the sway of any quest. These relics of an ancient past are a testament to the game developers’ dedication to an immersive experience. Exploring these remnants reveals powerful equipment and artefacts that could tilt the scales in your favour for the unexplored challenges ahead.

Side Quests and NPCs

Beyond the primary and post-game quests, Vernworth is home to a cast of characters, each with a unique story that brings the world to life. Engaging with them unveils side quests brimming with lore and challenges and enhances your understanding of the vast world you traverse. This interaction amplifies the game’s immersive quality, making each journey through Vernworth unique to every player.

The Guild’s Call: Engaging with Endgame Content

Image credit: Rock Paper Shotgun/Dragon’s Dogma 2

The endgame of Dragon’s Dogma 2 is not the cessation of your journey—it’s the beginning of mastery. Here, the Guilds play a pivotal role.

Joining the Guilds

The Fighters’ Guild, the Mages’ Conclave, and the Rangers’ Brotherhood each offer unique quest lines that challenge your combat, strategy, and exploration skills. Ascending through the ranks of these guilds not only grants you access to exclusive equipment and abilities but also immerses you deeper into the lore of your chosen path.

Legendary Hunts

As a seasoned Arisen, Legendary Hunts become your proving ground. These guild-issued challenges pit you against the most formidable beasts and monsters that roam the land. Triumphing over these colossuses not only earns you renown among your peers but also rewards you with relics and materials that are rare and powerful.

Crafting and Customisation: The Artisan’s Touch

The essence of Dragon’s Dogma 2 doesn’t merely lie in conquest and exploration—it thrives in creation. The deep crafting system invites you to experiment, creating armaments and potions that echo the uniqueness of your journey. Customising your gear and abilities allows you to tailor your Arisen and Pawn allies to fit your play style, making each encounter unique.

Building Your Legacy

In Vernworth, every decision you make and every path you take sculpts the narrative of your life. Beyond the quests lies the actual test—how will you forge your legend? Will you be the benevolent saviour, the feared conqueror, or the curious wanderer? In Dragon’s Dogma 2, your journey shapes the world.

 

As the sun dips below the horizon, casting long shadows across the land of Vernworth, your journey in Dragon’s Dogma 2 continues. Beyond the main quests lies a world teeming with life, challenges, and stories waiting to be uncovered. Whether you’re delving into forgotten dungeons, rising through the guild ranks, crafting legendary gear, or simply revealing the hidden tales of the land, your legacy as an Arisen is yours to forge.

Embark on your journey, explore the depths of this vast open world, and let the legend of your Arisen be told for generations to come.

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Journeying Through Dragon’s Dogma 2: Your Main Quest Guide

Dragon’s Dogma 2 is a monolith of gaming, weaving a tale as vast as the lands it encompasses. Keeping on track with the main narrative could be arduous for those eager to unravel its lore. Main and side quests shuffle together in a deck of adventures, leaving you to determine which paths lead to your destiny. But worry not, brave Arisen—for I’ve scribed a guiding scroll for you.

Dragon’s Dogma 2 does not satisfy its heroes. With a design philosophy that drinks from the same well as Elden Ring and Baldur’s Gate 3, it eschews waypoint markers and guides, opting instead for organic discovery. This game is an odyssey where your decisions mark the earth and shape relationships with those who call it home.

Quests unveil themselves through exploration rather than an automated list, creating an immersive yet daunting journey. Today, we’ll demystify the main questline, ensuring that your epic tale doesn’t get lost in the colossal volume of Vernworth’s chronicles.

The Path to Legend

Here are the main quests you’ll undertake on your path to glory:

  1. Gaoled Awakening
  2. Tale’s Beginning
  3. In Dragon’s Wake
  4. One-Eyed Interloper
  5. The seat of the Sovran
  6. Monster Culling
  7. Disa’s Plot
  8. The Caged Magistrate
  9. The Stolen Throne
  10. An Unsettling Encounter
  11. Feast of Deception
  12. Nation of the Lambent Flame
  13. Flickering Shadows
  14. Convergence
  15. A New Godsway
  16. The Guardian Gigantus
  17. Legacy

After completing “Legacy,” the final tale of the main questline, the tapestry of your decisions unfurls into two endings. The ‘false’ ending crowns you king of Vernworth—indeed, a story for the bards. Yet, seeking the truth leads you to converse with the Pathfinder or, in a turn of fate, to puncture the threads of destiny with the Empowered Godsbane Blade atop the Dragon.

The Post-Game Realm: The Unmoored World

The story does not conclude with the coronation or the piercing of fate. A proper ending—often whispered amongst the townsfolk—guides you to ‘The Unmoored World,’ the post-game bastion of Dragon’s Dogma 2. Here awaits a compendium of trials and treasures:

  1. DreaImportance
  2. The Importance of Aiding Ernesto
  3. Halls of the First Dawn
  4. The Regentkin’s Resolve
  5. Wandering Roots
  6. When Wills Collide
  7. Civil Unrest
  8. A Scholarly Pursuit

The Unmoored World harbours the paramount gear and formidable adversaries that will test your mettle. Tread carefully; dying without Wakestones calls for a dire consequence—you shall restart from the beginning of this post-game odyssey.

The road of the Arisen is fraught with enigmas and challenges that weave into the fabric of Dragon’s Dogma 2. With this compilation, the nebulous veil that may obfuscate your path is lifted. Forge ahead, knowing that every step taken and every foe vanquished leads to your legacy—a story that will be told for ages.

 

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